Case studies were of Hogwarts and Hunger Games this week. Discussion focused on how visualizing a text is more than just making the shot, it involves the overall tone and feel, setting allusions, and balance of "show don't tell" versus dialogue. In short, some things just dont work on the screen as well as they can in a book
Focus this week is on Tolkien as an example of the big question - What is canon anyway? As an example of visualization it is superb - as an example of adaptation it has received mixed reactions. What do you think? Post here to continue our discussion on "What is Interactive Story?" -- feel free to email me with great questions about the D1/D2 at adam.brackin@utdallas.edu Mini case-study was Hugo and thank you to Luke for sharing his work on LOST. The bar is set! Download the "pretty version" of the Syllabus and Assignments below. ![]()
![]()
|